
Environment concept for a rest stop in space. Original look of space station was designed by my colleague, Longque Chen https://www.artstation.com/chenlongque



Sarcophagus room that contains Jacob's body.

Key art 01 for blaster gun. Original weapon and security unit was designed by Robin Chyo https://www.artstation.com/robinchyo

Key art 02 for the blaster gun.
Original weapon designed by Robin Chyo https://www.artstation.com/robinchyo

Concept of Jacob's body.
Lee Souder helped with the designing of the arm apparatus https://www.artstation.com/leesouder

Frozen body parts.


Explored variants of Leon boss for the DLC.
Original concept of Leon for the shipped game was designed by Jerad Marantz https://www.artstation.com/jsmarantz


Painted over screenshot from the game to set dress and create mood.

Lighting concept for filtration room. Painted over screenshot from the game.

Lighting concept for filtration room. Painted over screenshot from the game.

Banner featuring Gwendoline Christie for the "Callisto Protocol - Helix Station" audio series. Character's uniform designed by my amazing teammate: Longque Chen (https://www.artstation.com/chenlongque)

Lighting studies of Gwendoline Christie for the "Callisto Protocol - Helix Station" audio series banner. Space station and character's uniform designed by my amazing teammate, Longque Chen https://www.artstation.com/chenlongque

Exploratory comps of banner for the "Callisto Protocol - Helix Station" audio series. Character's uniform designed by my amazing teammate, Longque Chen https://www.artstation.com/chenlongque

Propaganda posters illustrated for the mining levels.






























Environment concept for a rest stop in space. Original look of space station was designed by my colleague, Longque Chen https://www.artstation.com/chenlongque
Sarcophagus room that contains Jacob's body.
Key art 01 for blaster gun. Original weapon and security unit was designed by Robin Chyo https://www.artstation.com/robinchyo
Key art 02 for the blaster gun.
Original weapon designed by Robin Chyo https://www.artstation.com/robinchyo
Concept of Jacob's body.
Lee Souder helped with the designing of the arm apparatus https://www.artstation.com/leesouder
Frozen body parts.
Explored variants of Leon boss for the DLC.
Original concept of Leon for the shipped game was designed by Jerad Marantz https://www.artstation.com/jsmarantz
Painted over screenshot from the game to set dress and create mood.
Lighting concept for filtration room. Painted over screenshot from the game.
Lighting concept for filtration room. Painted over screenshot from the game.
Banner featuring Gwendoline Christie for the "Callisto Protocol - Helix Station" audio series. Character's uniform designed by my amazing teammate: Longque Chen (https://www.artstation.com/chenlongque)
Lighting studies of Gwendoline Christie for the "Callisto Protocol - Helix Station" audio series banner. Space station and character's uniform designed by my amazing teammate, Longque Chen https://www.artstation.com/chenlongque
Exploratory comps of banner for the "Callisto Protocol - Helix Station" audio series. Character's uniform designed by my amazing teammate, Longque Chen https://www.artstation.com/chenlongque
Propaganda posters illustrated for the mining levels.