
Environment concept for a rest stop in space. Original look of space station was designed by my colleague, Longque Chen https://www.artstation.com/chenlongque



Sarcophagus room that contains Jacob's body.

Key art 01 for blaster gun. Original weapon and security unit was designed by Robin Chyo https://www.artstation.com/robinchyo

Key art 02 for the blaster gun.
Original weapon designed by Robin Chyo https://www.artstation.com/robinchyo

Concept of Jacob's body.
Lee Souder helped with the designing of the arm apparatus https://www.artstation.com/leesouder

Frozen body parts.


Explored variants of Leon boss for the DLC.
Original concept of Leon for the shipped game was designed by Jerad Marantz https://www.artstation.com/jsmarantz












Environment concept for a rest stop in space. Original look of space station was designed by my colleague, Longque Chen https://www.artstation.com/chenlongque
Sarcophagus room that contains Jacob's body.
Key art 01 for blaster gun. Original weapon and security unit was designed by Robin Chyo https://www.artstation.com/robinchyo
Key art 02 for the blaster gun.
Original weapon designed by Robin Chyo https://www.artstation.com/robinchyo
Concept of Jacob's body.
Lee Souder helped with the designing of the arm apparatus https://www.artstation.com/leesouder
Frozen body parts.
Explored variants of Leon boss for the DLC.
Original concept of Leon for the shipped game was designed by Jerad Marantz https://www.artstation.com/jsmarantz